HOW DOES COVID-19 PANDEMIC SHAPE GAMING INDUSTRY IN INDONESIA?

Authors

  • I Nyoman Adi Sanjaya

Keywords:

video games, gaming, gaming industry, gaming industry Indonesia, competitive context, esports

Abstract

The crisis caused by the Coronavirus Disease 2019 also known as COVID-19 has now reached a precarious phase where it has impacted almost all industries, including the gaming industry. Nevertheless, the gaming industry seems to be the least impacted industry among other industries. Not only has been affected the least, but the gaming industry seems to be thriving during the pandemic. Guided by the competitive context, this paper explored and explained the current condition of the gaming industry in Indonesia. Through an interview with three well-known persons from each gaming business, community, and competition, the findings of this paper provide both current condition of the gaming industry in Indonesia and a few things that could be considered to do in order to improve its quality as well as the brief idea of what to expect investing in the industry. The findings are show through a detailed framework. This study suggests that the gaming industry in Indonesia should consider getting more reliable partners such as sponsorships, investors, and other related industries as well as support from the local governments and the society to work together to improve the quality of the gaming industry. These findings might also be significant to the gaming industry in other countries with similar conditions with the gaming industry in Indonesia.

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Published

2020-11-28

How to Cite

I Nyoman Adi Sanjaya. (2020). HOW DOES COVID-19 PANDEMIC SHAPE GAMING INDUSTRY IN INDONESIA?. PalArch’s Journal of Archaeology of Egypt Egyptology, 17(7), 13063–13078. Retrieved from https://archives.palarch.nl/index.php/jae/article/view/5054

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